Oops! Don’t break it. (“the Game”) respects your privacy. This policy explains (1) what information the Game stores, (2) what third parties may collect when ads are enabled, and (3) the choices you have.
The Game stores certain data only on your device using Unity’s local storage systems (for example, PlayerPrefs) to support gameplay and settings. This may include:
game_start_count)age_gate_user_declared_16_plus)This locally stored data is not sent to us.
If you indicate you are 16 or older, the Game may show ads and use advertising services. When ads are enabled, third-party partners (such as Google) may automatically process information from your device to provide ads, measure performance, and prevent fraud.
This can include (depending on platform, settings, consent, and region):
If you indicate an age under 16, ads are disabled and ad SDK initialization is blocked by the Game.
The Game uses Google User Messaging Platform (UMP) to request and manage advertising consent choices where required. If shown, the consent flow determines whether ads can be requested.
On iOS, the Game may request permission via App Tracking Transparency (ATT). If you allow tracking, ad partners may access the device identifier used for tracking (IDFA) to support personalized ads where permitted. If you deny permission, the Game will respect that choice.
How to change ATT later (iOS):
On Android, you can reset or delete your Advertising ID (the option name may vary by device/Android version):
Google provides controls for ad personalization (for example via “My Ad Center” / Google Account ad settings). These controls are managed by Google and may affect ads you see across apps and services.
We do not sell your personal information.
When ads are enabled, information may be processed by our advertising partners (for example, Google) in accordance with their policies and the choices you make in consent/ATT prompts and device settings.
The Game includes an age gate and does not show ads to users who indicate they are under 16. For those users, ad SDK initialization is blocked by design.
We do not knowingly collect personal data from children. If you believe a child has provided personal data through the Game, contact us and we will help address the concern.
The Game does not maintain user accounts or store your gameplay data on our servers. Most gameplay data is stored locally on your device. You can typically delete local game data by deleting the Game or clearing the app’s storage on your device.
When ads are enabled, Google (AdMob) may process device identifiers and ad interaction data. We do not receive a copy of Google’s internal ad data for a specific user and generally cannot directly access, export, or delete Google’s internal AdMob processing data from within the Game.
If you want to obtain or delete/control ad-related identifiers and preferences used for ads, use the options below:
If you use a Google Account, Google may also provide account-level tools to download and manage your data (for example, Google Takeout / Google Account privacy controls). These tools are provided and controlled by Google.
When ads are enabled, the Game may use:
We may update this policy from time to time. If we make changes, we will update the “Effective Date” above.
For questions or concerns about this policy, please contact:
📧 support@activeartificiale.ro